1. ther should be an aim dot so that the lazer has a presis spot to shout and the player knows where the lazer shout
2. I dount like when I tap the up arow the plan looks down and visversa (there should be settings so everyone can play in there on stayle)
3. the playn showed have at least two shouts before it dies
4. once we get like 1000 point or kill enouth drons we should go to the next level with an animation like how the star wars space ship go past a portal
Good game Sir but i think it need these things to be good
1. Enemy AI: Add smarter movement, dodging, or attack patterns so battles feel dynamic.
2. Progression system: Introduce upgrades, unlockable weapons, or difficulty scaling to keep players motivated.
3. Juice & feedback: Add screen shake, particle effects, and sound cues when shooting or taking damage for satisfying feedback.
4. Level variety: Create different environments or mission objectives to avoid repetition.
5.Shooting difficulties: create a thing that are can be more helpful for the player to shoot it's difficult to shoot like you can an auto aim or something like that or even a crosshair
6.Fire rate problems: i think the spaceship lack some fire issue because the ammo that you shoot is slower so it need to be more faster in shooting and when the ammo hit the rook or the aliens space ships
needs to show instructions on what keys to move, needs to show where the combat field is and needs to fix the problem that by not moving at all, score goes up
Great game overall! The gameplay is fun, and the controls feel responsive. One suggestion would be to add a "How to Play" or Controls screen at the beginning or in the pause menu so new players can quickly learn the buttons and controls. It would also improve the experience if there were more varied enemy behaviours instead of all enemies attacking in the same way. Consider slightly increasing the time between enemy attacks to give players more time to react and plan their moves. A more noticeable health bar or damage indicator would help players better track their condition during combat. Adding a score or combo system would encourage replayability, while power-ups such as shields, rapid fire, or health packs would make the gameplay more exciting and varied. Overall, it's a solid game with great potential—great work! 🚀
You need to put more rocks, and u need to add more ships that we can buy with the points and the higher the score goes the harder it gets and it expands
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Good game Sir,
You should add different types of enemies, enlarge the enemy spaceships, and add a control guide at the beginning.
1. ther should be an aim dot so that the lazer has a presis spot to shout and the player knows where the lazer shout
2. I dount like when I tap the up arow the plan looks down and visversa (there should be settings so everyone can play in there on stayle)
3. the playn showed have at least two shouts before it dies
4. once we get like 1000 point or kill enouth drons we should go to the next level with an animation like how the star wars space ship go past a portal
5. there should be a boss level
6. add ways we can upgrads
Good game.
There should be more enemies and they should move little bit faster and be a bit bigger so we can see them better.
1. Enemy AI: Add smarter movement, dodging, or attack patterns so battles feel dynamic.
2. Progression system: Introduce upgrades, unlockable weapons, or difficulty scaling to keep players motivated.
3. Juice & feedback: Add screen shake, particle effects, and sound cues when shooting or taking damage for satisfying feedback.
4. Level variety: Create different environments or mission objectives to avoid repetition.
5. Shooting difficulties: create a thing that are can be more helpful for the player to shoot it's difficult to shoot like you can an auto aim or something like that or even a crosshair
6. Fire rate problems: i think the spaceship lack some fire issue because the ammo that you shoot is slower so it need to be more faster in shooting and when the ammo hit the rook or the aliens space ships
needs to show instructions on what keys to move, needs to show where the combat field is and needs to fix the problem that by not moving at all, score goes up
Great game overall! The gameplay is fun, and the controls feel responsive. One suggestion would be to add a "How to Play" or Controls screen at the beginning or in the pause menu so new players can quickly learn the buttons and controls. It would also improve the experience if there were more varied enemy behaviours instead of all enemies attacking in the same way. Consider slightly increasing the time between enemy attacks to give players more time to react and plan their moves. A more noticeable health bar or damage indicator would help players better track their condition during combat. Adding a score or combo system would encourage replayability, while power-ups such as shields, rapid fire, or health packs would make the gameplay more exciting and varied. Overall, it's a solid game with great potential—great work! 🚀
You need to put more rocks, and u need to add more ships that we can buy with the points and the higher the score goes the harder it gets and it expands
Good game, please consider the following modifications/additions: